Unlike Matrix's bullet-time, though, developers didn't replicate rewind in many titles since it was a memory-hungry feature. By keeping a button held, time would start moving backward, "rewinding" like an old tape, allowing you to undo a wrong move. Rewindįirst introduced by Prince of Persia: The Sands of Time, rewind felt as revolutionary for gaming as Matrix's bullet-time was for movies. Press it again to return to normal speed. Because it’s such a vast, complex piece of open-source software, Retroarch can be a bit unstable. Unbind E from Slow-Motion (Hold) and assign it to Slow-Motion (Toggle) instead.Īfter that tweak, you'll only have to press the E key (or any other key you assigned to the feature) once to toggle slow motion on. Basic setup First up, download and install the latest version of Retroarch. From there, go to Settings > Input > Hotkeys. If you feel like an octopus holding E while also gaming, visit RetroArch's main menu. To use it, hold E on your keyboard, and the game's action will slow down enough to feel like bullet time. It's extra helpful on classic platformers and shooters, where precision is vital. In this case, the option Wait or End will be displayed on your screen. During this time, your systems performance and actively used processes can cause your browser to crash. Paste the code in the field, then click Submit. Click Game Genie to add a Game Genie code, or Pro Action to add a Pro Action code. From here click Add: You'll arrive at the Add Code window. Core loading time may vary depending on the selected Core. Click on Debug > Game Genie Decoder/Encoder: You'll arrive at the Cheats window. By reducing an emulated game's frame rate, RetroArch offers the equivalent of slow motion. Select the Core to run from the first tab (Clicking on the Core name will start running).
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